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> Chances are, if you got bored it wasn't going to turn out well anyhow. Listen to what your subconscious is trying to tell you. I agree with most of this post, but I disagree with this sentence. It's very, very easy to trick yourself into believing that a great idea that you're working on is not actually interesting. The problem is that you've been working with the idea so much that you no longer are seeing the thing you're making with fresh eyes. I know this because it's happened to me over and over again. My most salient example was when I was working on a game a few years ago. I got a month (this was during high school, so development times weren't that long :)) into development and started thinking it was crap, no one was going to like it - things like that. Normally, I would just stop and work on another idea, but this time I did something a bit unusual - I posted the game and asked for feedback from the game community. This was the turning point. They said that it was great, I should keep working on it, and they'd love to play it when it was done. I finished it. It turned out to be my most successful game, ever. It netted hundreds of thousands of views. It's been on dozens of websites. And to think that I was completely bored and uninterested with it weeks before I finished. Incidentally, I think this raises a great way of getting good at finishing: show your unfinished work to other people. If it's good, they'll love it, and the self-confidence boost you'll get from that can carry you further. And if they hate it, well, maybe you should be working on something else after all :-) |
It's been my repeated experience that most people are unable to tell the difference between a good idea and a total dud. Certainly feedback helps, but I would also suggest that most people are trained from birth to only say things that they believe you want to hear. The people you know are almost unable to give unbiased feedback, and they can't help it. They don't want to disappoint you.
Learning how to effectively find flaws in your own idea (boredom is an ineffective but common approach) is an incredibly valuable skill. A bad idea well-executed is still bad.