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by ffhhttt 1003 days ago
Technically if your game is not F2P Unity will still be much if your revenue i a couple if millions (even with their bizarre and convoluted per install pricing).

Also I don’t think they have that many people working on the engine (they have less than half the employee count of Unity) and it’s probably subsidized by Fortnite revenue to some extent.

1 comments

Games that expect a large revenue are expected to negotiate a custom contract with Epic. That has been their practice going back to Unreal Engine 1.
in that regard I'm sure they will do the same with Unity. But Unity for the little guys that just a little bit too big suffer the most in this deal. At least Epic handles that edge case by letting those edge case devs keep the first million.