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by ungawatkt
1001 days ago
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Hurricanes specifically are pretty friendly to relatively simple 2 dimensional models, since for the most part people care about the wind impacting the surface. So for that I've used raster files - xy grid is lat/lon, and you can encode a values per rgba channel, usually windspeed and central pressure, storm surge value if you have one, maybe surface friction at a point as well, I just use windspeed in these files (0). And rasters over time gives you animations, similar to this NHC product(1). GeoJSON and Shapefiles in something like PostGIS is also viable for relatively small and simple things, like tracks or single 2D events, but once you start covering enough area or need to model in 3 dimensional grid, those more specialized file formats become more powerful. 0: https://www.odinseye.cloud/hurricane/2016/matthew2016/
1: https://www.nhc.noaa.gov/archive/2023/HILARY_graphics.php |
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I thought this is why it's impossible to simplify turbulence models by 'ignoring a dimension'?