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by matthews2 1010 days ago
> In addition, we don’t intend to capture or count installs for QA testing.

How will this be counted? If via some telemetry running as part of the game/runtime, could an attacker pretend that your game has suddenly has a million installs and get a small developer in trouble?

1 comments

I can’t find the exact tweet but their official response is essentially that they have fraud detection systems already for their advertising business so they think they’re well equipped to handle this too.
But they haven't to my knowledge given any specifics on how that telemetry data will be sent/aggregated/counted.
It'll phone home, like every thing else.

It's 2023, we all know how the internet works.