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by miniupuchaty 1006 days ago
In games Blender is used at all levels. From indie to AAA. At most studios as a 3d artist you are able to use any package you want and for newer artists Blender is increasingly what they know. Sometimes there are custom toolchains that require Max or Maya but often then artist still use Blender for most of the work, export fbx and import that into another soft just for final steps.

I'm now at AA level studio and for this category Blender is eating competition super fast!

1 comments

fair enough. Blender's penetration in game development has been very high in the past decade. There's even a nice game engine called Armory3D which is in fact a blender "plugin" (it's quite a good engine i hear - never really used it properly in anger to know fore sure tho).