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by jokoon 1010 days ago
I know I'm going to bring down the mood, but that kind of engine should support android as a priority.

Godot does it, and it's an awesome alternative to Android Studio.

EDIT: although it supports WASM, and I'm curious how well does WASM works on mobile...

2 comments

Well, the dev thinks different and this is what matters.

And WASM by itself works quite well by now, even on older devices, but not really on stock browsers. The question is more, how will be the whole experience of an autocompiled wasm project with UI? This is hard to get right and debug, if not right.

IIRC the thing about supporting Android is that with game engines, that typically means working with the NDK which as far as I can tell is a bit of a bear to deal with relative to desktop platforms.