...or maybe Windows should just offer an API for marking a file for deletion once it's not in use anymore (I understand unlink semantics may not be possible, but that's not what my suggestion above is saying)
> I never digged into the question, but why is it used, what benefits did it provide over the UNIX unlink behaviour?
How do you defragment/move files that are unreachable on the file system? How do you shrink volumes when you can't move files that need to be moved?
Edit: Actually, hmm... as I type this, I suddenly recall you can also open a file by its ID on NTFS. And you can enumerate its streams as well. So presumably this could work on NTFS if you loop through all file IDs? Though then that would make these files still accessible, not truly unreachable.
You don't? Those are either free space, or held by handle by a running process, so you just leave them be and assume they will be released sooner or later. Worst case you defragment on boot.
> You don't? Those are either free space, or held by handle by a running process, so you just leave them be and assume they will be released sooner or later.
Well that's what I was getting at, it would suck to not be able to move around file blocks just because a process is using the file. That "sooner or later" might well be "until the next reboot". The current strategy makes it possible to live-shrink and live-defragment volumes on Windows - ironically, saving you a reboot in those cases compared to Linux.
But actually, maybe not - see the edit in my original comment.
I'm yet to want to defrag my computer and worrying about still open deleted files.
I face builds failing because I have a terminal open in a build output directory or a textfile in an editor open is far more often, and annoys me more. (or being unable to replace a running service binary of a service being developed/tested, needing to stop the service, replace it, and start again. Or failing log rotations because a logfile is open in a Notepad. Or...)
Also see my link for a solution on unix, where you can indeed fix this problem, or simply kill the process holding the file. I didn't need to defrag my computer in the last 20 years, neither on Linux, nor on Windows, but hey, it makes me happy that my daily work is hindered for this hypothetical possibility. (which could and is solved in other OSs with appropriate APIs for the job)
Also the original post is about Windows installers... don't get me started on the topic (or windows services), please.
I wasn't just talking about defragging. I was also talking about live volume shrinking.
> Also see my link for a solution on unix, where you can indeed fix this problem
Looping through every FD of every process just to find ones that reside in your volume of interest is... a hack. From the user's perspective, sure, it might work when you don't have something better. From the vendor's perspective, it's not the kind of solution you design for & tell people to use.
In fact, I think that "solution" is buggy. Every time you open a an object that doesn't belong to you, you extend its lifetime. I think that can break stuff. Like imagine you open a socket in some server, then the server closes it. Then that server (or another one) starts up again and tries to bind to the same port. But you're still holding it open, so now it can't do that, and it errors out.
> or simply kill the process holding the file.
That process might be a long-running process you want to keep running, or a system process. At that point you might as well not support live volume shrinking or defrags, and just tell people to reboot.
> Also the original post is about Windows installers... don't get me started on the topic (or windows services), please.
This seems pretty irrelevant to the point? It's not like they would design the kernel to say "we'll let you do this if you promise you're an installer".
> I face builds failing because I have a terminal open in a build output directory or a textfile in an editor open is far more often [...]
Yes, I agree it's frustrating. But have you considered the UX issues here? The user has C:\blah\foo.txt open, and you delete C:\blah\. The user saves foo.txt happily, then reopens it and... their data is gone? You: "Yeah, because I deleted it." User: "Wait but I was still using it??!"
Huh? That API requires a file handle. Which you get by opening a file. Which you can't do because you can't find it on the filesystem when it's not there.
You're suggesting opening every single FD of every single process (which might not even point to a file, let alone a file on that volume) and querying it just to do this? I mean, sure, I guess that's usually not physically impossible (unless e.g. /proc is unavailable/unmounted)... but it's clearly a hack.
In fact, I think it's not just a (slow!) hack, but a buggy one too. Every time you open a an object that doesn't belong to you, you extend its lifetime. I think that can break stuff. Like imagine you open a socket in some server, then the server closes it. Then that server (or another one) starts up again and tries to bind to the same port. But you're still holding it open, so now it can't do that, and it errors out.