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by msla 1006 days ago
Maybe a single person can't make a Triple-A game engine. That's not a problem, because a single person can't make anything else needed for a Triple-A game, either.

Photorealistic art assets? Voice acting from name actors? Really crappy hackneyed plots which fall to pieces under the slightest scrutiny? I think Bethesda actually has a patent on that. Lootbox mechanics which are a couple iffy election cycles away from a Senate subcommittee hearing? None of that is coming out of a bedroom developer. Writing a simple engine for a simple indie game with the kinds of art and mechanics a single person or small unfunded team can accomplish, however, is a lot more feasible.