| >writing a strongly worded 5-page letter to devs to support the insignificant minority of linux users will work. we're talking about a billion dollar platform leader, not Richard Stallman (bless his soul). the difference between the latter's net worth and Valve's is a billion dollars. don't underestimate the scale of money here. And you are absolutely right. Talking doesn't work (at a massive scale). That's why I in this alternate universe am making it worth the dev's while. Offering incentive, talent, and tools to help out. It's pretty much what Stadia did but Valve's games wont be stuck on a cloud server. >Do you really think devs would even give enough of a shit to talk about about linux without those 10,000 windows games that run on the steam deck if they can get 15% of their revenue back, yes. Porting to linux is harder than it needs to be, but it's not that hard these days. Even in this alternate universe, if the plan fails I as Gabe Newell just get more money out of the devs. Did you read my actual post or are you simply reacting to the "Encourage devs to develop for Linux" part? I don't know how I write that and someone simply responds "you're writing a strongly worded letter". |
It's a really stupid move to simply throw money at someone to do something which they don't have any other reason to do. They'll charge as much as you're willing to pay them and do the bare minimum the contract allows. Let's not forget that stadia was a massive failure that burned unthinkable amounts of cash to produce *absolutely nothing.*
Tools? Talent? Enablers with *zero value.* You don't need the extra tools/talent if you simply ignore linux.
WINE, by comparison, is a fixed cost that doesn't depend on the number of games it enables. It also doesn't require buy-in from *anybody* outside VALVe. With zero outside help from gamedevs VALVe now has a linux gaming device that's sold like hotcakes and comes with thousands of games.
In your world they'd be several million in the hole, have maybe a few dozen low-effort linux ports for all that cash, and the steam deck would be the same gameless failure the steam machines were ten years prior.
I read your post all right. It's just really naive.