Hacker News new | ask | show | jobs
by evolveyourmind 1010 days ago
I can't understand why they invest so much in gaming. Gaming on such small devices is too uncomfortable, both for your eyes and your posture. In addition, with cloud gaming you can basically run any PC/Console game on any device provided a good-enough connection (eg. Nvidia NOW, Xbox cloud gaming etc)
5 comments

Mobile gaming is about 10x the size of the PC and console markets.
And 90% of money spent on mobile is for some sort of virtual item slot machine.
But how much % of these mobile gamers are using iPhones, I wonder.

AFAIK developing countries are dominating mobile gaming for a simple reason that they cannot afford PS/Xbone/PC. Ergo no iPhone for them to begin with.

Interesting number, but how many are actually that GPU-intensive?
A surprising amount. Genshin and many Gatcha games are GPU intensive, even on such a small screen.

It might be because they code very inefficiently, and they might also be doing a ton of crypto and anti-hacking calculations in background, but these games are surprisingly taxing for the phone they're running on.

I think a substantial amount at least. Kids and tweens seem to game a lot on mobile, and Fortnite is a GPU-intensive game that runs on mobile.
It's literally not on iOS though
A very large portion of Apple's ever-increasing "services" revenue comes from mobile gaming (30% of IAP).
Because gaming is one of the last remaining markets that apple can dominate in and profit. Microsoft spent a lot of money on Activision to claw back against apple

If your eyes hurt then switch to literally any other apple device, Apple TV, Mac, iPad, iPhone… they all have access to Apple Arcade. When cloud gaming streams asset objects and not raw video, then it’d be a contender. As of now, it’s too expensive and is losing to mobile games

https://imgur.com/a/BG2hexr

MS is buying Activision Blizzard to compete against Sony.
The other comments are right in saying mobile gaming is huge.

But, if you are referring specifically to the new GPU with accelerated raytracing, I want to add something more.. Remember that for many years now, every innovation that Apple has produced has been secretly developing towards AR!

For this reason it makes perfect sense.. Raytracing is SUPER important for the kind of rendering needed to make AR/VR look realistic

You have no idea how much the Chinese spend on gaming. They're basically doing a Blizzard. Don't you guys have iPhones?