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by danielvaughn
1010 days ago
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For me it's not whether it's useful, it's whether the tradeoffs are worth it. I assume GDScript has some unique features that make it especially useful in Godot development, but the disadvantage is that the skills aren't transferrable to any other platform or environment. At least C# and C++ are applicable outside of the engines that use them. |
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It's an easy language to pick up for beginners and powerful enough for experienced devs. Kind of the sweet spot for game dev, IMO.