> We are introducing a Unity Runtime Fee that applies to certain Unity subscription plans based on per-game installs across any Unity-supported game platform. Creators only pay once per download.
> An install is defined as the installation and initialization of a project on an end user’s device.
> We are introducing a Unity Runtime Fee that applies to certain Unity subscription plans based on per-game installs across any Unity-supported game platform. Creators only pay once per download.
> An install is defined as the installation and initialization of a project on an end user’s device.
The FAQ clarifies absolutely nothing.