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by tapland
1008 days ago
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It seems pretty clear in the "Detailed FAQ" > We are introducing a Unity Runtime Fee that applies to certain Unity subscription plans based on per-game installs across any Unity-supported game platform. > An install is defined as the installation and initialization of a project on an end user’s device. > Each time a game is downloaded, Unity’s runtime code is also installed. The Unity Runtime Fee goes towards the continued investment in that code to support the billions of devices served every month. |
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