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by ShadowBanThis01 1016 days ago
Eh, Apple's ideas are not to be taken as gospel. This is the company that fielded UI that's as bad (or worse) than everything we're complaining about here, decades earlier.

For example: secret alternate menus. You can actually press modifier keys on the Mac while a menu's open and sometimes you get totally different menus. These are not indicated anywhere. So theoretically every menu on a Mac may have... let me do the math here... eight sets of contents using Control, Option, Shift and all combos of those. So according to Apple, you should open every menu and mash every combo of modifier key to see what's in each... and memorize them.

Another Apple menu defect is to start every entry with the same word:

VIEW

Show meters

Show clips

Show this

Hide that

Hide the sense

Show WTF the point is

This makes the first word of every entry nearly useless, and massively degrades the usability of the View menu. You have to sit there and parse the first part of every line, which only has two options... both of which are four characters, BTW, and thus visually the same size.

You don't do this; you use CHECKMARKS, which we learned decades ago. Some Mac apps do this, but many Apple ones still have this asinine convention of "show" and "hide" repeated over and over.

VIEW

• Meters

• Clips

  This
• That

• The sense

  WTF the point is
But that brings us to another classic Mac menu defect: The misuse of the Window menu. This menu is supposed to show names of open windows in an MDI-type situation. But Mac apps often bury View options in the Window menu, apparently expecting the user to guess that whatever they're looking for has been implemented as a window. Why would I go into the Window menu to activate audio meters, for example?

And most of the time, whatever the option is has NOT been implemented as a window.