|
|
|
|
|
by ProxCoques
1010 days ago
|
|
It's more about trying to work out what motivates people to do things while using some reasonably simple tools like the N/N web heuristics to guide you. More a way of thinking straight about what qualifies as a good design under a certain condition, and what hypotheses to research and test out of that. So it's contextual. It may seem like there should be a more logical formula, but there's really not a lot of technical/formal things (along the lines of, say, accounting or structural engineering) that lead you to the best approach. My frustration is not that people don't necessarily know about these things (although I bet if I mentioned Bruce Tog to anyone at work they'd give me a blank stare), but that they can't marshal them in their work. |
|