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by wonnage
1011 days ago
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This is specifically about breaking the myth that performing expensive self-contained operations (e.g, parsing GraphQL) in a native extension (C, Rust, etc.) is always faster than the interpreted language. The JS ecosystem has the same problem, people think rewriting everything in Rust will be a magic fix. In practice, there's always the problem highlighted in the post (transitioning is expensive, causes optimization bailouts), as well as the cost of actually getting the results back into Node-land. This is why SWC abandoned the JS API for writing plugins - constantly bouncing back and forth while traversing AST nodes was even slower than Babel (e.g https://github.com/swc-project/swc/issues/1392#issuecomment-...) |
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Parsing has always been one of the things its tracing JIT struggled with; it is still faster than the (already fairly fast) interpreter, but in this kind of branch- and allocation-heavy code it gets nowhere near the famed 1.25x to 1.5x of GCC (or so) that you can get by carefully tailoring inner-loopy code.
(But a tracing JIT like LuaJIT is a different from a BBV JIT like YJIT, even if I haven’t yet grokked the latter.)
LuaJIT’s FFI calls, on the other hand, are very very fast. They are still slower than not going through the boundary at all, naturally, but that’s about it. On the other hand, going through the Lua/C API inherited from the original, interpreted implementation—which sounds similar to what the Ruby blog post is comparing pure-Ruby code to—can be quite slow.
The SWC situation I can’t understand quickly, but apart from the WASM overhead it sounds to me like they have a syntax tree that the JS plugin side really wants to be GCed in the GC’s memory but the Rust-on-WASM host side really wants to be refcounted in WASM memory, and that is indeed not a good situation to be in. It took a decade or more for DOM manipulation in JS to not suck, and there the native-code side was operating with deep (and unsafe) hooks into the VM and GC infrastructure as opposed to the WASM straitjacket. Hopefully it’ll become easier when the WASM GC proposal finally materializes and people figure out how to make Rust target it.
In any case, it annoys me how hard it is in just about any low-level language to cheaply integrate with a GC. Getting a stack map out of a compiler in order to know where the references to GC-land are and when they are alive is like pulling teeth. I don’t think it should be that way.