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by fidotron
1022 days ago
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This sort of stuff has been a thing for balancing AAA games for a very long time (it was in production over a decade ago), and is kept surprisingly secret by those doing it. One of the shocks of the games industry is in many respects it doesn’t learn from the wider world but in others it is quietly so far ahead that you can throw certain ML papers at former game devs to be met by confused faces as to why what is claimed is considered surprising. |
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