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by lessaligned 1022 days ago
There's an even deeper way to thing about it: if you actually want to parallellize the simulation of multiple scenarios, or if you're running smth. that needs to compute smth in >4d, quantum mechanics + parallel universes" might be the computationally optimal way to do it!

...we don't think about it this way often because we'd be thinking about computational problems so huuuuge that we'd be like the quarks inside the atoms inside the transistors inside plannet-sized clusters spanning galaxies to even fathom computing it ...and it's not necesarily a feel-good perspective :)

I mean, even the speed-of-light limit and general relativity seem like optimizations you'd do in order to better parallelize something you need to compute on some unfathomable "hardware" in some baseline-reality that might not have the same constraints...

...and to finish the coffee-high-rant: if you want FTL you probably can't get it "inside" because it would break the simulation, you'd need to "get out" ...or more like "get plucked out" by some-thing/god :P (ergo, when we see alien artifacts UFOs etc. that seemed to have done FTL... we kind of need to start assuming MORE than _their_ existence and just them being 'more advanced' than us)

1 comments

There’s something about this that swallows its own tail, the optimal way to simulate a universe using computing theory available in that universe.