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by scarface_74 1019 days ago
> If the reason you can't use the infotainment system is that the software expects you to have an electric car and the Mustang isn't one and retrofitting it in there is a lot of work, you can still use it, it's just a lot of work.

So you think you can use the Tesla infotainment system that is tightly integrated with other electronics in its car if you are “willing to do a lot of work”?

> So the problem is that the console maker is shaking them down for 30%. What a given developer's net margin is depends on the developer, but let's say it was 40%. Going from 40% to 10% is bad. Your proposed to solution is for them to go from 10% to zero. That doesn't solve the problem?

Or you know you just raise your price so the wholesale price is enough to be profitable - just like goods sellers have been doing since the beginning of time. You realize that the markup from wholesale to retail is usually a lot higher than 30% don’t you?

> Originally that wasn't allowed. Then they allowed it, but you couldn't actually reference the lower price external option from the app. Then, as part of an antitrust settlement in Japan, they allowed it:

Spotify was doing that in 2015

https://www.theverge.com/2015/7/8/8913105/spotify-apple-app-...

> Being able to buy the individual components separately is what enables them to build cars. Your compatriot brought up the Chelsea Truck Company, which the internet says has two employees.

And cell phone manufacturers can also design phones and get all the parts they need.

And car manufacturers can buy the components they need for their infotainment system that supports both Android Auto and CarPlay. But they can’t use Tesla’s software.

> Microsoft's failure (irony be damned) was strongly attributable to anti-competitive practices. People actually liked their phones and their OS. But it had no apps, so it has no users, so it had no apps.

Microsoft had Windows Mobile and Windows CE phones years before the iPhone existed.

Heck they couldn’t even release a good version of their own Office products for their own phones and they just gave up.

> And Apple prohibits the sort of things one might use to overcome that, like cross-platform frameworks or languages

This is also not true. There are plenty of cross platform frameworks that work with iOS and Android devices. Are you really admitting that you never heard of Flutter by a little company named Google? Microsoft also has a C# based framework that supports iOS and Android. There is also React Native.

> Otherwise why has no one succeeded in establishing a third platform here?

So you’re blaming Apple for this with only 20% worldwide market share?

Do you also blame Apple for the “year of the desktop Linux” not happening and Firefox being crushed by Chrome?