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by zbobet2012
1016 days ago
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This is interesting, but it's key to remember that audio and video codecs have three primary constraints in there design: compression efficiency and encode, and decode complexity Simply addressing compression efficiency without considering the other constraints makes for an impractical codec. If your encode complexity is too high, then you can't handle real-time (live) use cases, and your compute requirements may make practical use for large libraries like social media impractical. If your decode complexity is too high mobile devices will suffer from severe battery drain or simply won't be able to decode, even in hardware. Dedicated hardware may also have to much complexity to implement in a cost effective way. |
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