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by dathinab 1018 days ago
it sounds like rust is harder to learn then shaders which is kinda funny

while the base concepts of shaders might be easy, IMHO are far far harder to use correctly and maintainable then rust

anyway I agree that for a lot of use cases you want a ready to go game engine where most of the code you write is in some form of scripting engine on top and only the perf relevant code is in whatever native language you use

through many people today start programming without knowing C++ and I would argue rust is much easier to learn then C++ with that one small problem that C++ can give you easily an illusion of having a proper understanding of it while still missing very essential parts which can not only lead to failing but also RCE security vulnerable code