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by ramly
1029 days ago
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This is really neat. Thank you and @thethirdone for putting in the effort to tackle this! Love these creative takes to add efficiency boosts. You guys make HN awesome. > Multiple white pieces makes the code significantly more complex, but it simply adds a little bit to the statespace. That would be my guess too. Especially the sacrifice mechanic that needs to be timed just right after X moves/transformations of each white piece. |
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