I imagine that on a physical vintage PC with a spinning rust hard drive (rather than in an emulator with storage presumably backed by an SSD) we'd be looking at a 1fps slideshow or less.
But, maybe I'm wrong! Maybe things would fit into the HDD's onboard cache and it would perform OK.
PCs of a sufficient vintage had so little logic on the HDD that you could swap out the MFM controller card in your PC for an RLL one and get 50% more storage. The modulation of the signal written to the disk was the job of the controller card, not the board on the HDD. Turn your 20MB HDD into a 30MB with a controller change and reformat? Mighty tempting.
I imagine that on a physical vintage PC with a spinning rust hard drive (rather than in an emulator with storage presumably backed by an SSD) we'd be looking at a 1fps slideshow or less.
But, maybe I'm wrong! Maybe things would fit into the HDD's onboard cache and it would perform OK.