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by hot_gril
1033 days ago
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Speaking of Japan and frequency differences, one funny indirect consequence of the power differences is the video game Super Smash Bros Melee having separate NTSC and PAL versions, one at 60Hz and another at 50Hz, and consequently running at 60fps or 50fps (unless you override this at start). For good players, 50fps changed the game a lot, so they'd always use NTSC or override to 60. But PAL Melee also had other gameplay changes. |
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