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by coryl
5205 days ago
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Looks great, was it built with any engines like Cocos2D? What email list did you use? How many downloads is it getting now? Why did you decide to go with a 99c price point when you could have gone freemium, give away a few levels and do a 99c unlock? Thanks |
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I have an email list of about 80k subscribers that I've accumulated from my other apps. About 28% have opened, and about 25% of those who opened actually clicked the link.
Yesterday I clocked 3879 downloads and landed at #52 in the charts. I'm not sure how many downloads I've gotten today.
I decided on the $0.99 price point because of the large e-mail list.