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by DoingIsLearning
1022 days ago
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Is it doing something fundamentally different from what everyone else is doing (infrared light source, do some flavour of pupil segmentation and pose estimation)? Is the eye-tracking performance/accuracy step change on Apple's headset purely just a software/algo change? Or is it actually using a new principle/apparatus for eye-tracking? |
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- Multiple cameras per eye, and at a very short distance from your eye
- The screen is fixed relative to the cameras for all devices, there's no worry about that half of the equation getting off calibration or differing for every customer
- OS is built around eye tracking, which means there won't be any actions that are unnaturally hard to perform with eye tracking