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by DoingIsLearning 1022 days ago
Is it doing something fundamentally different from what everyone else is doing (infrared light source, do some flavour of pupil segmentation and pose estimation)?

Is the eye-tracking performance/accuracy step change on Apple's headset purely just a software/algo change? Or is it actually using a new principle/apparatus for eye-tracking?

1 comments

I don't think there's anything revolutionary, just a lot of parts working very well in tandem:

- Multiple cameras per eye, and at a very short distance from your eye

- The screen is fixed relative to the cameras for all devices, there's no worry about that half of the equation getting off calibration or differing for every customer

- OS is built around eye tracking, which means there won't be any actions that are unnaturally hard to perform with eye tracking