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by jandrese 1029 days ago
I assume that's the "warp speed" BogoMIPS, on real hardware the number would be around 1.
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AFAIK, C64 software cannot detect the difference between normal and warp mode in normal circumstances. Warp mode speeds up the emulation, but all of the internal timings are still accurate to the C64 in a relative sense.
I have to wonder how the Bogomips are calculated on a machine with no RTC.