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by modeless
1028 days ago
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Yes, UX is the key. The iPhone succeeded because they didn't just take macOS's mouse/keyboard UI and slap it under a touchscreen. They took the limitations and strengths of capacitive touch and designed a bespoke UX with new concepts everywhere. Input modalities define platforms. Eye tracking is a new input modality and will define a new platform. It needs a whole new UX designed around its limitations and strengths. It needs a keyboard, it needs a browser, it needs copy and paste, it needs an app switcher, it needs a whole vocabulary of standard interactions and best practices. Apple has a good start in Vision Pro but they're not going to be the only ones doing UX for eye tracking. There's definitely room for other players with fresh ideas. |
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