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by viktorcode 1027 days ago
The problem wasn't Swift Codable, the problem was Apple's implementation of JSONEncoder / Decoder on top of Obj-C runtime, which created unnecessary round trips.

It was only fully addressed in Swift 5.9.

1 comments

Both are problems, and it's far from fully addressed in Swift 5.9. The new Swift implementation of JSONEncoding is "only" 2-5x faster than the old one, so while it's a big improvement it's still very slow. Codable itself is also very performance-hostile, and a no-op encoder which fully walks the input but doesn't produce any output will be slower than serde producing json.
Can you get into more details on why do you think Codable is performance hostile?