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by SeanAnderson
1031 days ago
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I'm building a 2D simulation game compiled to WASM using Bevy! It's nicer writing in Rust than JS, no GC makes Rust a good WASM candidate, theoretically the performance can be better if you're careful, people take 2D game engines more seriously in lower level languages, and it keeps the door open for shipping on Steam later. I've found it much slower to develop in, though. Compilation times are an issue and after working in JS for decades I realize how big the JS ecosystem is compared to something like Rust. I doubt the decision was a good choice overall in terms of trying to ship an MVP, but it might still pay dividends for a finished product, if the game gets there, due to having a higher cap on performance |
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