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by lazypenguin
1034 days ago
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The lack of a standardized patch system for games is mind boggling! Sure there’s some for desktop software exes which just ship the new version every time but those apps are rather small and games can be several GB! We had to roll our own for our game but I couldn’t believe there wasn’t a universal standard when I went searching for one last year. Butler from itch.io looked interesting but I couldn’t decipher how to use it in the end. Also rolling patches manually seemed crazy to me and we ended up using a library similar to rsync that works pretty well and makes deploying patches easier but still not perfect. |
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