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by hiepph 1038 days ago
I heard in a Podcast that they are inspired by game development workflow (e.g. Unity) where multiple teams can work together in a unified way. This reduces "niche" power like CLI commands that only some of sysadmins can wield.

Personally, as an infrastructure engineer, I still prefer CLI and everything as (text) code. But I'm open to change if this "second wave" could take off.

2 comments

As someone who works on games professionally, the first thing people do is turn on the text support for unity assets. Unreal still uses binary assets and it's a giant pain in the ass.

The problem isn't that everything should be text, it's that there are no tools out there that work with other content types. Semantic diff tools would be incredible honestly, and text is a poor representation of code. It's just the best we have right now

I tend to romanticize CLI as a universal and think of GUIs as niche, so it struck me odd to see CLIs referred to that way. That's not a character judgement. I'm actually curious what you mean by niche. Would you mind elaborating?