| > One doesn't need to use the menus, one can use the keyboard commands. The UI provides several ways to interact: key commands, interactive command line and menus.
> Genera comes with a Scribe-based markup language and formatter. You mean, the humanity has not gone too far away when it comes to computer-human interaction back from those days? :-). Just kidding; that sounds like they were quite modern back in 80's. I saw the other video on YT about their graphics software and hardware. While it looks relatively simple compared to modern image editors, modellers, fx and animation packages, it still feels like they had all the right ideas. What do you think put them out of the business? Just the economy or some other more technical reason? > The new emulator for the Mac & Linux is many times faster and runs silent on something like a MacBook. Yeah I saw another video, and saw "machdd" or something similar on the modeline somewhere, so I assumed you made it on a mac. > lacks emulation of the console hardware (graphics hardware) That explains why all the demos are black and white. I don't have so much time to install and configure virtual machines and programs, but one beautiful day I'll try it, just for the curiosity; I have seen the repo on GH. |
The main reason was the end of the cold war and the end of the high-tech war. Means there were too few commercial customers. Where they had commercial customers (like the Graphics & Animation business), there was a disruption by other technology, like SGIs (RISC CPUs with powerful graphics accelerators) and also Windows NT. The graphics software was sold to Nichimen and ported to SGIs and Windows NT.
> That explains why all the demos are black and white.
All the Symbolics early consoles were black & white, so all the software was using b&w. Typically the machines had an additional color screen, then with an additional color graphics board. All driven by Lisp. But the megapixel color screens and graphics boards were very expensive. They also might have been too slow to use as an interactive console screen.
The emulator support graphics. It's X11 and one can use color graphics, but the graphics & animation software hasn't been ported to X11 AFAIK. It's just that the normal tools don't use color in their UI, though there were applications which used color.
> I have seen the repo on GH.
Don't expect too much. That's an old, unsupported emulator, which has a bunch of technical problems.