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by dragonwriter 1047 days ago
> Basically games that innovate beyond what a game engines like Unity or Unreal can offer are, by design, going in a direction that is more likely to succeed than anything we see come out these days

It depends what you mean by “succeed”. If you mean, “turn a profit”, probably not. Games that are far off the trend supported by engines optimized for what the market is looking for probably will fail more often than games within it.

If you mean, “become a surprise, breakout, hit that changes the direction of gaming”, yes, the extremely low probability of that happening in either case is probably higher for games that are outside of the box.

Better chance of a home run, but also better chance of getting out, and less chance of getting a hit.