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by kaveh808
1038 days ago
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I work in a slightly different way by always saving my code in emacs and loading it fresh each session (though I have gone a couple of weeks with a live image/session on my laptop). I am fortunate that my 3D system [0] compiles and loads in a few seconds. I also use the REPL for quick tests, and evaluate new code by writing it in emacs and compiling it one function at a time (C-c C-c). Finally, I keep files of tutorial/demo/test cases which work a bit like a notebook, allowing me to quickly verify that existing 3D scenes still work. [0] https://github.com/kaveh808/kons-9 |
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