| The firsts are actually insane. Here are some of them: - First real 3D FPS game using OpenGL (GLQuake) - First real multiplayer 3D game with 16 players - First to introduce the idea of a "clan" or "guild" for a multiplayer game. It's where the term "clan" came from - First esports game - First instance of Capture the Flag mod later used in other games - First instance of Team Fortress later used in other games (e.g. TF2) - First game to have "demos" (aka VODs) where you can rewatch / replay a match - First game with a multiplayer competition match mode (Clanring or CRCTF or CRDM) - First web service allowing you to see what's going in in games from the internet [qstat](https://github.com/Unity-Technologies/qstat) Aside from all of these firsts Quake 1 and Quake 2 were incredibly executed. - Soundtracks made by Nine Inch Nails. Who at the time ever heard of a tier 1 famous band making entire videogame soundtracks? - Creepy gothic lovecraftian demonic theme combined with space. The space parts were later ripped off by Half-Life. And you can see the influences even on modern cultural artifacts like the show Stranger Things (which itself seems to rip off Half Life's storyline). Quake is basically the original online multiplayer game and had almost everything we have today but had it all the way back in 1996. The only things that game didn't really have was deep API integrations to websites the way games have now or complex matchmaking with elo and ranks. |
Both are great OSTs, Q1 is a "ambient-horror-esque" styled album [1] while Q2 OST [2] is practically industrial metal made using synths.
[1] https://youtu.be/5n8iU7abqkQ [2] https://youtu.be/svRkAEoT5Hc