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by troupo 1042 days ago
> With your "Unity... Well.", what did you mean?

Weta was an entity of its own for longer than Unity as a company has been around. Unity bought them (well, the tech assets) as a reaction to Epic moving into and firmly setting up shop in the film business.

I mean, Mandalorean had already shot season one with Epic's tech before Unity woke up and decided/realised that it's being left behind [1].

Unity is a game engine company that hasn't produced a single game, moving into film making tools by never producing, and only acquiring, film making tools as a reaction to competition. Competition is good, but is Unity a company that can actually compete in this space? I hope so, but I wouldn't hold my breath.

[1]

Epic already boasting about it in early 2020 https://www.unrealengine.com/en-US/blog/forging-new-paths-fo...

Unity announcing aquisition in late 2021 https://blog.unity.com/news/welcome-weta-digital

2 comments

>Unity is a game engine company that hasn't produced a single game, moving into film making tools by never producing

To be fair this isn't that different from Adobe or Autodesk for instance. Aren't most professional tools, middleware etc. like that?

Historically game engines seem to have been an aberration in that regard since they were almost exclusively built in house and they sometimes made available to third parties with very limited commercial success in almost all cases.

> Unity is a game engine company that hasn't produced a single game, moving into film making tools by never producing, and only acquiring, film making tools as a reaction to competition.

In a gold rush, the one selling the shovels is usually the one making the most profit.

That in no way suggests they're the one designing the best new sort of shovel.