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by GuB-42 1047 days ago
Assuming you are using C++20, which as of now, few codebases use.

As work, now, we mostly use C++11 and C++14, some projects are C++17, but I am not aware of a single C++20 project, I think all active projects that are C++03 or below have been migrated to something more recent.

Just a data point.

1 comments

Unreal Engine actually switched to C++20 with their next release (preview available).

I was quite surprised to read this in their roadmap, as Unreal's codebase is quite massive and also uses some custom build tools.