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by fragmede 1048 days ago
The sad reality of externality-removed capitalism is why would you do that? In our disposable economy, a new monitor can be had for cheap. Repairing things is for the poor or nerdy. which I resemble the latter pay. Incentivizing fixing things, rather than buying a new shiny flashy thing is not a thing that we do well. Oh well. Hopefully room temperature superconductors and solar and batteries can lead is to a place of victory for the environment in place of coal.
2 comments

A new monitor can be had for cheap, yes. But a new CRT monitor cannot be had for cheap. If you have reason to prefer a CRT, repairing a monitor you have is probably the least cost option towards getting a working CRT.

Many people don't have reason to prefer a CRT, and that's fine too. Lots of non-CRT options out there to use.

Even with the externalities accounted for, if you must use a monitor, it might be better to buy a new one than repair the old one.

The replacement parts have a footprint, and a newer monitor might use so much less power in operation that it’s more efficient to make and use it than to continue to use the older CRT.

I really wish there were an easy way to work out if this was where the ‘efficiency crossover happens in X years of use’ point was. For example, I have a perfectly usable Thunderbolt 1 [edit: Thunderbolt 1 dock] that meets my needs. But it uses 5-10W of power more than a new Thunderbolt 3 or 4 one would. Should I continue to use it or switch to a newer one?

It'll depend on your usage pattern and local cost of electricity-- if you're running that device that uses 10W more power 24/7, that works out to 87.6 kWh of additional power usage over the course of a year, or about $15 at the current average cost of electricity in the US ($0.17/kWh as of June 2023). If that's a monitor, you'd have to run it for a pretty long time before your break-even point on purchase cost alone (10+ years on a lower-end monitor, and probably not in your lifetime on something from Apple).

If your usage isn't continuous (which it probably isn't), that'll reduce your electricity cost and extend your break-even point even further; if electricity costs more in your region, it'll shorten it (average EU energy prices are around double that of the US IIRC, and some countries are much higher). But it's still going to take a while to break even if the efficiency improvements you're considering are in the 5-10W ballpark; that's not all that much power in the grand scheme of things.

A rule of thumb I've always used is that 100W for a month costs roughly $10.
In MA, it works out that 1W continuous is about $2/yr, which makes for a quick way to inform “is this efficiency project worthwhile?” or “is this convenience load worth the convenience?”
CRTs have properties quite different from LCDs, so many gamers (or media consumers) have reasons to prefer them. Standard-definition TVs and PVMs having better compatibility with pre-HD consoles, and look better (subjectively and closer to developer intent). VGA CRTs can display multiple resolutions without scaling artifacts, and have a softer appearance than LCD monitors which enhances many games and artwork. And CRT flicker produces less motion blur than all non-strobed flat-panel displays at the same refresh rate (compare https://www.testufo.com/ on a LCD and CRT), and less latency than OLED or high-frame-rate/VRR displays (because liquid crystals take time to rotate into position).

Whether it's better to buy a new monitor or run a rescued CRT isn't merely a financial calculation based on manufacturing and operating costs and emissions. For retro gamers and CRT fans, LCDs are usually not a replacement for CRTs in gaming and media consumption, unless you use emulators and CRT shaders, or expensive scaler boxes which apply simulated CRT effects to real consoles' video outputs. And for all but the most obsessed CRT fans, CRTs are not a replacement for modern high-resolution LCD monitors for web browsing and office tasks (the sharpness, lack of flicker, and not having to juggle VGA DACs is a major advantage).

In practice the ideal display is a complex calculation based on scan rate (SDTVs can't show high-resolution signals and VGA monitors usually can't show television signals), display size (>40" LCDs are easier to get and move around than >30" CRTs), cost and reliability. Some people have multiple CRTs they maintain and use for different purposes (alongside LCDs), but I only have the space and energy for one VGA monitor (though I envy those with entire game rooms filled with vintage particle accelerator displays).