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by arun-mani-j
1044 days ago
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As another beginner, you need not worry much about the platform unless you have a very tight platform integration. Which means, as long as your code dependent fully on Godot, everything works fine. So there is no difference. For the tutorial, once you read the basic syntax of GDScript, you can directly start coding a game of your choice and reading the docs on need. Or use the official 2D and 3D tutorial. (This is how I learnt, YMMV) |
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