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by vibrunazo
5211 days ago
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1) Why is manipulating people inherently bad? The author simply throws: > "The downside to this model is it that the company’s and user’s interests can never be aligned because the user is not the one paying for the product." But he doesn't expand on it. To get users you still need a good product even if it's free or users would use something else. Part of the lessons behind increasing click through rates is to build a desirable user experience. The users are not wiring you money directly, but they're still worth money indirectly. Just saying "every free product must be bad for the consumer" sounds like a simplistic over-generalization. 2) How is every business not manipulating people instead of just machines? There isn't a black or white here. You don't manipulate machines simply out of love to build a genius technological innovation. You do it to manipulate people. Each piece of hardware or line of code is put in place trying to solve the same questions the author poses for manipulating people. Which GPU I need for users to buy games? Which algorithm gives better recommendations that the user will actually click on? Businesses manipulate machines while manipulating people. Only hobbyists do otherwise. 3) Is he using Apple as an example of a company who favors manipulating machines over people? Apple are the most extreme example of the contrary. They're genius at manipulating people. Many here will point out their technology are just small evolution over what existed before. But it's their genius marketing, branding and expert people manipulation skills that convince users their products are status symbols worth of their loyalty. And there's nothing wrong with these. Every business wish they had the people expertise that Apple does. That's what make businesses work. It's genius people skills that brings genius machine skills into user's hands. |
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