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by simias
1047 days ago
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Precisely! I also find it interesting how, from an information theory standpoint, audio processing and image processing are effectively the same thing (audio resampling is fundamentally 1D image scaling for instance) but because humans process sounds very differently from images we end up doing things pretty differently. For instance when we want to subjectively make images more attractive we tend increase contrast and sharpness, whereas for sound we tend to compress it, effectively reducing "audio contrast". |
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If you work with raw photography, you will find that, as with audio, the dynamic range is substantially wider than the comfortable range of the available media: your job is, in fact, to compress that range into the tiny display space while strategically attenuating and accentuating various components—just like with raw audio, much more goes into it than merely compression, but fundamentally the approaches are much alike.
[0] Which actually does much more than that—the process is far from simply making the high values higher and low values lower.
[1] Though “dynamic range” is much less of a useful concept when applied to eyes—as with sound, we perceive light in temporal context.