We're talking about 3d model formats where the current industry standard is a close sourced Autodesk nightmare. This is already the default situaton.
There's not much incentive to change either because animation and game studios tend to roll their own tech.
We're talking about 3d model formats where the current industry standard is a close sourced Autodesk nightmare. This is already the default situaton.
There's not much incentive to change either because animation and game studios tend to roll their own tech.