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by jsheard 1053 days ago
Unreal already supports USD: https://docs.unrealengine.com/5.0/en-US/universal-scene-desc...

USD has the most traction in the offline rendering world, but it's creeping into gamedev workflows too as a replacement for FBX.

1 comments

I thought gltf or something was gaining traction to be the replacement for fbx in gamedev?
Gltf isn’t very popular outside of web development. It’s intentionally quite limited to appeal to that demographic, but as a result isn’t as flexible as FbX or USD.
In open source gamedev yes. Otherwise barely.