|
|
|
|
|
by phlakaton
1057 days ago
|
|
The issue is not limited to archives, artifacts, and packaging. Game projects, for example, have large directories with many binary assets which need to be change-controlled. Artifact repositories address distribution, in a way, but don't generally support change control much if at all. (And yeah, git's historically a poor choice for this – so you may see companies sticking with Perforce or other non-distributed solutions.) |
|