| > Only time will tell whether the inevitable evolution of intellectual property law to account for AI tools favors individual artists or large tech corporations. Definitely tech corporations. I'd be careful placing my hopes on copyright. You know there's a lot of public domain out there, as well as permissively licensed images, right? So here's my future prediction: 1. If forced, AI companies will prune their datasets of anything not permissively licensed. 2. They'll start friendly community initiatives to fill in the holes. Just like Wikipedia has requests for pictures, so can AI. 3. There's probably going to be more interest in doing more with less, and in training AI on AI output. Given that AI output is deemed non-copyrightable, the end result is a vast amount of public domain pictures, which can be freely used without paying anyone. Think it's unlikely? I think it'd very likely based on what happened with the software industry. The industry heavily encouraged Open Source as opposed to Free Software, and as a result today you can easily run a business with zero licensing concerns or payment to anyone. And once you're there, there's no taking this back. There's not once in my life that I've thought "You know, it's nice that GCC and Clang are free, but I really feel like paying big bucks for a compiler". |
Yes, I expect you're right.
> [...] Think it's unlikely?
The part of your scenario I'm most skeptical of is the part where artists freely contribute their work to AI training sets en masse. Even putting aside the current (admittedly somewhat reactionary) trend of artists being loudly contemptuous of AI tools and (to a large extent) the people who use them, I don't think the incentives for artists to post their work online are quite the same incentives that drive programmers to open-source their work, and I really don't think having your work subsumed into a vast training set where it completely loses its identity is nearly as satisfying (or professionally enabling, for that matter) as being able to show e.g. that your open-source library gets 100k downloads every day and is a critical component of X, Y, and Z popular software packages. Art—especially art created for non-commercial reasons, which is what we're talking about here—is often very personal, and as a result artists crave direct engagement from the people looking at it.
If the hypothetical "community initiatives" you're proposing can make such contributions more rewarding, either by drastically improving attribution on the output side of the model (seems unlikely) or by offering some other incredible value proposition distinct from the "opportunity" to have one's works blended into the AI slurry, maybe. But if the AI industry and community ever do actually start listening to artists and respecting their intellectual property to the point that they are no longer simply taking what they want just because they can, I think it will be an uphill battle to convince artists to freely give the same without compensation.
It seems more likely to me that large AI companies would need to pay artists to contribute to training sets, making themselves and their peers partially or wholly redundant. I don't think that's great either, but at least it isn't bald-faced theft of intellectual property.