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by rje
5206 days ago
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While I don't have any additional context on the above quote, it's worth noting that game industry 'middleware' vendors are very interested in the gpu performance of various devices. Engine providers (e.g. - Unity, Epic/UDK, etc) are often referred to as 'middleware providers' in their relationship to the console manufacturers[1]. And then you have game systems that I actually consider more 'middleware', like Speedtree, Bink, etc. Those systems also need to have in-depth understandings of the target environments to optimize their output as best they can. 1: http://unity3d.com/company/news/wii-press.html |
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