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by jwells89
1061 days ago
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Xcode and iOS Simulator on other platforms would involve porting AppKit as well as writing all-new Darwin virtualization for those platforms. Xcode is thoroughly a Mac native app, and the iOS/watchOS/tvOS/etc simulators currently just run the respective userlands on top of the underpinnings that macOS shares with other Apple platforms. It'd be rather similar to the situation with Docker, where Xcode and the simulators would run markedly better on macOS than on other platforms due to fewer layers being necessary. Developing for iOS on Windows or Linux would technically be possible but it wouldn't be very pleasant. |
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