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by meastham 5209 days ago
That's quite a lot to read into a tiny example like this.
1 comments

I agree, though I think it could fairly be taken as one small bit of evidence in favor of "C++ has a lot of gotchas". In this case it looks like the culprit is C++'s C-compatibility-driven decision to sync with stdio by default, and therefore to avoid buffering input. Of course, if they made the opposite decision on defaults, "C++ doesn't sync with stdio by default" would be a different, probably also common, variety of "gotcha".
Why isn't cin implemented on top of C's stdin and FILE? That way you get both buffering and compatibility.
I've not implemented the C++ std library, but my guess is it's because iostreams need to implement their own buffering anyway, so it would just add complexity and unpredictability to buffer atop an already-buffering library.
I'm not sure this quite makes sense. The buffering can already be disabled, clearly, since that's what's being discussed. The non-buffering implementation could be easily placed atop FILE (I don't know the details, but I can't imagine a FILE-based iostream implementation being at all complex) at which point you have a buffered implementation that also cooperates with pure C stdio. iostream would need buffering for other operations, but could just leave it off permanently for stdio, and the switch already exists.