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by pyrophane 1063 days ago
Are you saying everything else that they do that generates revenue fits into just 1.6% of total revenue?

That's wild given that they also have a somewhat successful VR headset product and I assume that they also charge money for a bunch of other stuff like API access, etc.

2 comments

How many headsets do you have to sell to make an impression against 32B though? Even the most optimistic sales guesses put total sales at < 5B over their entire lifetime. That's probably only a few hundred million this year, if that.
Most of that API access is for advertising. Probably all falls under ads.